My topic this week is to explore the advantages of mobile learning in language learning and design an app for learning Chinese. Due to time constraints and needing more technical knowledge, this design…
Category: Adventure
The aim of this exercise is twofold: (1) to get a personalized/individualized experience with educational apps and technologies, and (2) to put the planning and curriculum into your hands.
This week’s adventure is about Learning Analytics. In the podcast, I talk about Learning Analytics, my experience of using Learning Analytics in two different roles as a teacher and a student, and my…
Gamification in education is used as a solution to students’ apathy and disinterest in the learning process. Gamification can motivate students to participate in the classroom, provide teachers with better tools to instruct…