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My topic this week is to explore the advantages of mobile learning in language learning and design an app for learning Chinese. Due to time constraints and needing more technical knowledge, this design…
This week’s adventure is about Learning Analytics. In the podcast, I talk about Learning Analytics, my experience of using Learning Analytics in two different roles as a teacher and a student, and my…
Gamification in education is used as a solution to students’ apathy and disinterest in the learning process. Gamification can motivate students to participate in the classroom, provide teachers with better tools to instruct…
This is a screencast introducing Google Jamboard. This is my first time making a screencast. This tool is used very effectively in asynchronous teaching.
Next Gen Presentation Tools Digital Storytelling
SAMR is an acronym for Substitution, Augmentation, Modification and Redefinition and is a model for technology integration. Helpful Website: The SAMR Model Explained (With 15 Practical Examples)
TPACK is an acronym for Technological Pedagogical Content Knowledge and it is a framework to help account for the kind of knowledge teachers need to teach with technologies. Helpful Website: I don’t have…
Chapter 1 Introduction to Educational Technology Educational technology refers to the use of tools, technologies, processes, procedures, resources, and strategies to improve learning experiences in a variety of settings, such as formal learning,…